Thursday, July 22, 2004

Amy Jo Kim on Conversational Interfaces

In her post Conversational Interfaces Amy Jo picks up on something that has been emerging in my work in Africa where Internet connectivity is far inferior to mobile phone connectivity. So when doing distributed collaborative activities (learning, work, play) mobile messages make up the more day-to-day "connective tissue" of the interaction while the web based discussions carry the heavier content load. What is the interface between the two? She writes:
I've been thinking lately about conversational interfaces for mobile phone apps. People use their mobiles to engage in 'extended aynchronous conversations' -- so it seems natural to use the extended conversation as an interface metaphor.

One inspiring example of conversational interface design is the work of Jellyvision, the creative minds behind the hit game You Don't Know Jack. JellyVision is kinda a one-trick pony, but it's a REALLY GOOD TRICK. Check out their ICI demos and the Jack Principles. Thought-provoking stuff.

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